

Conference Proceedings:
Janakiraman, S. (2021). Games in environmental sustainability education. Indiana STEM Educational Conference proceedings.
Janakiraman, S. (2020). Digital games for environmental sustainability education: Implications for Educators. Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM'20) Proceedings.
Professional Memberships:
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The American Educational Research Association (AERA): 2016-present
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Elected as Secretary/Treasurer (2020-2022) of the Systems Thinking in Education SIG
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Peer reviewer for the Systems Thinking in Education and Technology-Based Environments Special Interest Groups
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Association for Educational Communications & Technology (AECT): 2016-present
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Professional Development Committee of the International Division (2020-21)
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Reviewer of conference proposals (2018- 20)
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Panelist for a Graduate Student Assembly (GSA) session on community service projects (2018)
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Volunteer technology assistant (2017)
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Mid-Western Education Research Association (MWERA): 2016-2017
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Curriculum and Instruction Graduate Student Association (CIGSA), Purdue University: 2018-19
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Member of committee for organizing annual events
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Identifying speakers
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Graduate Student Education Council (GSEC), Purdue University: 2015-2018
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Member of organizing committee for annual conference and events
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Research Presentations
Association for Educational Communications and Technology (AECT) 2022: Paper Presentation
Topic: Exploring the competencies required by computing professionals in the workplace: A systematic literature review
Round Table: Effectiveness of team building activities on student learning experiences in online courses
American Educational Research Association (AERA) 2021: Accepted Poster Presentation
Topic: Influence of digital games on pro-environmental attitudes and behaviors: A mixed methods study in India using the new ecological paradigm scale.
Association for Educational Communications and Technology (AECT) 2020: Paper Presentation
Topic: Exploring the Effectiveness of Digital Games in Producing Attitudinal Learning in Environmental Sustainability Education: A Mixed Methods Study.
American Educational Research Association (AERA) 2020: Paper Presentation
Topic: The Role of Online Case-based Discussions in Supporting Individual Problem Solving
TEEM 2020 Online Conference. Organized by the University of Salamanca, Spain on October 22, 2020
Topic: Digital Games for Environmental Sustainability Education: Implications for Educators
Received Best Paper award for the TEEM’20 Advances on Sustainable Development in Higher Education track.
AECT 2019: Presentations
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Topics:
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Developing a Digital Repository for Online Teaching and Learning Using Design-Based Research
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Examining Students’ Use of Online Case-based Discussions to Support Problem Solving
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Instructional Designers Perceptions of Online Course Quality and Cognitive Load
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Attitudinal learning in large-enrollment classrooms: A case study
AERA 2019: Round Table Session
Topic: Instructional Strategies for Producing Attitude Change in a Multicultural Education Course: A Qualitative Case Study.
AECT 2018: Poster Presentation
Topic: Instructional Design for Adult Education: Autoethnographic Study in a Service-Learning MOOC.
AERA 2018: Presentation
Topic: What do we know about attitudinal learning in MOOCs?: Gender, age, ethnicity, enrollment purpose, and most impactful learning activity in a science of happiness MOOC.
Mid-Western Educational Research Association (MWERA) 2017: Poster Presentation
Topic: Gain Experience for Good: Autoethnographic Study in the Designers for Learning Service MOOC.
AECT 2017: Poster Presentation
Topic: How did adult learners use self-directed learning strategies in a science of happiness MOOC designed for attitudinal learning: A qualitative study.
Research seminar arranged by Dr. James P. Greenan (January 2019) for Career and Technical Education, Purdue University. Case study methodology used to conduct a research study as a team.
Topic: Cognitive Load in Online Course Quality


